Domain II: Identify Business Needs and Solutions — Study Game

Refresh-only. Per locked decision in CLAUDE.md, Domain II is a pointer game. Use this alongside you's existing source/CPMAI_Phase_I_Study_Guide.md Knowledge Check section.

How to Play

Pick a game mode and test yourself. Cover answers and try to recall before peeking.


GAME MODE 1: Rapid Fire Flashcards

Foundational Concepts (refresher)

Card 1 — Front: Three Ps of Intelligence?
Answer: Perception, Prediction, Planning. Continuous loop.
Card 2 — Front: Probabilistic vs Deterministic?
Answer: Probabilistic = variable outcomes (use AI). Deterministic = same input → same output (use traditional code).
Card 3 — Front: DIKUW Pyramid?
Answer: Data → Information → Knowledge → Understanding → Wisdom. AI sweet spot = Knowledge.
Card 4 — Front: Seven Patterns of AI mnemonic?
Answer: CR-PG-HAP — Conversational, Recognition, Predictive, Goal-driven, Hyper-personalization, Autonomous, Patterns/anomalies.
Card 5 — Front: Go/No-Go Traffic Light Framework?
Answer: BDT — Business, Data, Technology — 3 lights each. Any RED = STOP.

ECO Tasks (II.1-II.10)

Card 6 — Front: What's the most cross-pulled Domain II artifact?
Answer: II.8 success criteria — flows into III.7, III.8, IV.2, IV.6, V.4, V.5.
Card 7 — Front: Domain II ECO task that involves persona definition?
Answer: II.1 — Identify problem to be solved (e.g., needs, persona).
Card 8 — Front: Difference between Pilot and PoC?
Answer: Pilot = validate end-to-end value in real-world. PoC = prove specific technical capability is feasible.

AI Project Quality

Card 9 — Front: AI vs Automation rule?
Answer: "Same way every time = Automation. Learns from data = AI."
Card 10 — Front: Five GenAI Apps mnemonic?
Answer: CHEDVA — Content gen, Human augmentation, Efficient design, Data augmentation, Virtual avatars, Augment existing.
Card 11 — Front: What's the AI sweet spot in DIKUW?
Answer: Knowledge layer (between Information and Understanding).
Card 12 — Front: Should AI ROI include Trustworthy AI cost?
Answer: Yes — audit, bias monitoring, governance, contestability all have cost. Include in II.5/II.9.

GAME MODE 2: Scenario Showdown — What Should the PM Do?

Scenario 1: The Vague Goal

Reveal Engage stakeholders to define specific problem (II.1) — need, persona, business outcome — before any solution is drafted.

Scenario 2: The Vague Success Criteria

Reveal Facilitate stakeholder engagement to define measurable, time-bound, business-tied criteria (II.8). Vague criteria fail downstream gates.

Scenario 3: The Wrong Pattern

Reveal Convene stakeholder review to revisit pattern selection (II.7). Pattern affects every downstream domain. Document revision.

Scenario 4: The Automation Disguise

Reveal Loop back to II.1 to revisit problem definition. CPMAI iterative. Engage stakeholders. Don't continue with mismatched solution.

Scenario 5: The Adoption Risk

Reveal Treat as II.6 adoption risk. Develop strategy: training, change mgmt, disclosure (I.2), feedback, contestability path. Document mitigation plan.


GAME MODE 3: Pattern Match Challenge

#ScenarioECO Task
1Identifying the problem (need, persona)II.1
2Evaluating AI feasibility (BDT framework)II.2
3Conducting risk assessmentII.3
4Developing project scope statementII.4
5Determining ROI (incl. Trustworthy AI cost)II.5
6Managing adoption risksII.6
7Drafting AI solution (pattern + persona)II.7
8Defining success criteria (KPIs/metrics)II.8
9Supporting business case creationII.9
10Identifying project resources (people/hardware/contractors)II.10
Scoring: 9-10 = Expert | 7-8 = Solid | <7 = Review

GAME MODE 4: Fill-in-the-Blank Speed Round

  1. Three Ps: Perception, Prediction, ________.
  2. AI sweet spot in DIKUW = ________.
  3. Seven Patterns mnemonic: ________ (CR-PG-HAP).
  4. BDT Go/No-Go: Business, Data, ________.
  5. Any ________ light = STOP.
  6. II.8 ________ ________ flows into III.7, III.8, IV.2, IV.6, V.4, V.5.
  7. ROI for AI projects must include ________ ________ cost.
  8. PoC vs Pilot: ________ proves technical feasibility; ________ validates end-to-end value.
  9. AI vs Automation: same way every time = ________.
  10. Probabilistic vs deterministic — AI fits ________ problems.

Reveal answers
  1. Planning
  2. Knowledge
  3. Conversational, Recognition, Predictive, Goal-driven, Hyper-personalization, Autonomous, Patterns/anomalies
  4. Technology
  5. RED
  6. success criteria
  7. Trustworthy AI
  8. PoC / Pilot
  9. Automation
  10. probabilistic


GAME MODE 5: True or False Lightning Round

#StatementCorrect
1Phase I is all about defining the problem before solutionsTRUE
2Persona definition belongs in II.1TRUE
3Vague success criteria are fine if the team understands the intentFALSE — fails downstream gates
4Any RED light in BDT means proceed with cautionFALSE — STOP
5AI is appropriate for predictable repetitive problemsFALSE — that's automation
6II.8 success criteria flow into Domain V production monitoringTRUE
7Trustworthy AI cost is too small to include in ROIFALSE — material
8Adoption risk is solely the marketing team's concernFALSE — multi-functional
9A PoC without a follow-up plan is just a science projectTRUE
10The PM Oversight Angle pattern doesn't apply to Domain IIFALSE — same oversight verbs
Scoring: 9-10 = Exam ready | 7-8 = Almost | <7 = Review

GAME MODE 6: Mnemonic Speed Recall

MnemonicExpand it
PPP LoopPerceive, Predict, Plan (continuous loop of intelligence)
DIKUWData, Information, Knowledge, Understanding, Wisdom — AI sweet spot at Knowledge
CR-PG-HAP7 AI Patterns: Conversational, Recognition, Predictive, Goal-driven, Hyper-personalization, Autonomous, Patterns/anomalies
BDTBusiness, Data, Technology (Go/No-Go Traffic Light)
CHEDVA6 GenAI Apps: Content gen, Human augmentation, Efficient design, Data augmentation, Virtual avatars, Augment existing
HIIPP5 GenAI Risks: Hallucination, IP, Inappropriate, Prompt injection, Private data
3 Phase I QuestionsWHY AI? HOW meet needs? HOW succeed?
4D TasksDull, Dirty, Dangerous, Dear (expensive) — ideal for AI

Scoring Summary

ModeScoreMax
Flashcards___/1212
Scenarios___/55
Pattern Match___/1010
Fill-in___/1010
True/False___/1010
Mnemonic___/88
TOTAL___/5555
Rating: 48+ = mastered · 36-47 = strong · 24-35 = review · <24 = re-study Phase I guide.